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May 4, 2005 Lies, Damned LiesIntroducing ORVY
Many basic baseball strategy decisions involve tradeoffs between scoring or preventing one run, and scoring or preventing multiple runs. An intentional walk to a good singles hitter with one out and a runner on second, for example, will decrease the chance that the offense scores one run by reducing the likelihood of a base hit, and by creating a doubleplay opportunity. But it will increase the chance of a big inning by putting another runner on base, when he'd most likely have made an out if he'd been pitched to. Similarly, the sacrifice bunt and the stolen base are ploys to score one additional run that reduce the chance of a multirun inning by potentially giving up an out. There are some situations in which the decision to play for one run or multiple runs is straightforward. With the score tied in the bottom of the ninth inning, for example, one run will make all the difference, and teams are correct to employ strategies like the stolen base, sacrifice bunt and intentional walk very liberally. Most of the time, though, the situation is much more ambiguous. To take a couple of examples:
In order to evaluate these questions, we need to consider the probability of a team winning the game given a certain scoring margin and in a certain inning. For example, assuming two sides of average strength, a home team that leads by one run heading into the bottom of the sixth inning will win the game about threequarters of the time. This estimate, as well as those that will be used throughout the balance of this article, are derived from a model that I created here, which establishes win probabilities based on a historical distribution of MLB run scoring by inning (e.g. a team will score exactly three runs in an inning about 3.5% of the time). We will assume for purposes of this article that both the home and the road teams have average runscoring and runprevention abilities. Let's take a look, for example, at the probability that the home team wins the game given a particular scoring margin following the bottom of the seventh inning. The model estimates the home team's winning percentage as follows: Home Team Win Probabilities following 7th inning Score Home Win % +5 runs 98.2% +4 runs 96.3% +3 runs 92.6% +2 runs 86.0% +1 runs 74.1% Tied 50.0% 1 runs 25.9% 2 runs 14.0% 3 runs 7.3% 4 runs 3.7% 5 runs 1.8%In other words, a team trailing by two runs after seven innings will come back to win the game about 14% of the time. Here, derived from the table above, is the marginal benefit to the home team's win probability from scoring exactly one additional run during the bottom of the seventh given a particular scoring margin: Marginal Benefit of One Additional Run for Home Team, after Top of 7th inning Score Home Win % Marginal Increase +5 runs 98.2%  +4 runs 96.3% +1.9% +3 runs 92.6% +3.6% +2 runs 86.0% +6.6% +1 runs 74.1% +11.9% Tied 50.0% +24.1% 1 runs 25.9% +24.1% 2 runs 14.0% +11.9% 3 runs 7.3% +6.6% 4 runs 3.7% +3.6% 5 runs 1.8% +1.9%As we would anticipate at this stage of the game, there is a profound inflection point around tied scores and onerun margins. A team that trails by one run and ties the score, for example, will go on to win the game about an additional 24% of the time. On the other hand, a team that trails by five runs and scores one run to cut the deficit to four will only win about an extra 2% of the time by making their job somewhat easier in the eighth and ninth innings. All of this should be fairly intuitive. Note also that the distribution of the marginal increases in win probabilities is symmetrical: the goahead run is exactly as valuable as the tying run. This should be intuitive as well, as we assume that the teams are of equal strength, and that the home team will win when it enters the eighth inning with a 32 lead exactly as often as the visiting team will win when it enters the eighth inning with a 32 lead in its favor. Along the same lines, we can evaluate the marginal benefit of scoring two additional runs: Marginal Benefit of One Additional Run for Home Team, after Top of 7th inning Marginal Increase in Win Probability Score Home Win % +1 run +2 runs +5 runs 98.2%   +4 runs 96.3% +1.9%  +3 runs 92.6% +3.6% +5.5% +2 runs 86.0% +6.6% +10.3% +1 runs 74.1% +11.9% +18.6% Tied 50.0% +24.1% +36.0% 1 runs 25.9% +24.1% +48.2% 2 runs 14.0% +11.9% +36.0% 3 runs 7.3% +6.6% +18.6% 4 runs 3.7% +3.6% +10.3% 5 runs 1.8% +1.9% +5.5%So, if the score is tied in the bottom of the seventh, scoring one additional run will increase the home team's win probability by 24.1%, while scoring two additional runs will increase the home team's win probability by 36.0%. Another way to look at this: when the home team hits a tworun home run with the score tied in the bottom of the seventh, the first run that crosses the plate is worth a 24.1% increase in winning percentage, while the second run is worth an additional 11.9% increase in winning percentage, producing the 36.0% total. In other words, in terms of its impact on win probability, the first run is worth about twice as much as the second. Taking a tied game and turning it into a onerun lead makes a huge difference; scoring an additional run beyond that is helpful, but not nearly as much so. Of course, if the home team does manage to hit a tworun homer in the bottom of the seventh, it is going to be plenty happy about that, and not particularly concerned with these sorts of nuances. Most of the time, however, it is not quite that simple. If, say, Johnny Damon is at first base with two outs and the score tied in the bottom of the seventh, and Manny Ramirez is at the plate, the Red Sox face a decision about whether to have Damon steal, increasing the probability of a onerun gain (since a base hit will usually now score him) but reducing the probability of a tworun gain (since he might get thrown out, denying Ramirez the opportunity to hit a home run). Our results suggest that the Red Sox should be inclined to play for one run in this situation, as we would expect. We can summarize the impact of these marginal effects on win probabilities by creating a ratio, which I will call the OneRun Value Yield, or ORVY. ORVY is a measure of the relative values of scoring exactly one and two additional runs in a given scenario. As we have seen, with the score tied in the bottom of the seventh:
The higher the ORVY, the more inclined a team should be to play to score or prevent one run, at the risk of sacrificing multiple runs. The table below provides the ORVY for the home team given various scoring margins in the bottom half of each of the nine innings.
I am not sure how much the colorcoding will help, so let me cover some of the more interesting implications of this table:
As a final aside, I should address the question of reliever usage. It is important to note that ORVY is meant to describe relative, withingame tradeoffs, rather than betweengame tradeoffs. If it were the seventh game of the World Series, for example, a team would be correct to put in its closer when trailing by five runs, since as dire as its situation might be, trailing by five runs is relatively much worse than trailing by six runs. After all, it doesn't matter if the closer tires himself out, since there aren't any more games to play. Ordinarily, however, the cost of using the closer is not measured in terms of trading off one run for multiple runs, but rather in trading off an increased win probability in one game for an increased win probability in future games. That is, it would not be wise to use the closer when trailing by five runs since at best it improves the chances of winning to very, very remote from very, very, very remote, and it would be useful to have him rested for more competitive games in subsequent days. On the other hand, the model that I've developed suggests that it is just as important to use the closer when the game is tied then when a team is ahead by one run, since the impact on win probability of allowing an additional run to score is the same.
Nate Silver is an author of Baseball Prospectus. 0 comments have been left for this article.
