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February 8, 2016 Rubbing MudA Few Facts About the Designated HitterNot long ago, a Twitter acquaintance who goes by the handle @CubicSnarkonia posted a blog at his Cubs-centric site, World Series Dreaming. In it, he posed a series of questions about the designated hitter, in light of the fact that, depending on who you ask (or when you ask them), the DH may or may not be coming to the NL in the near future. I was relieved, because those questions helped me find some focus for a piece I’d been trying to develop for a while. I have a strong (and fairly well-documented) opinion on the issue, but had been having a hard time figuring out exactly what piece of the puzzle I was trying to articulate this time around. I’ll get to that at the end, though. To begin, here are the questions Rice Cube asked in his piece, and the best answers I can offer to each. It was nice to have some objective, mostly neutral questions for a jumping-off point. Does the DH increase game times to obnoxious levels? Thirty-eight games that did not involve the DH lasted at least four hours—no difference there. One hundred forty-four lasted at least three and a half hours. At least 565 games lasted at least three hours. There were eight five-hour-plus non-DH games, and 16 four-and-a-half-hour-plus ones. The first, most obvious difference there (and the differences are all small) is in three-and-a-half-hour contests. It does seem like the DH makes those otherwise average-plus, three-hours-and-change games stretch out closer to the fourth hour. I know what you’re thinking: Red Sox and Yankees. Yes, Boston and New York played six games of at least three and a half hours in 2015, so that’s part of the issue. At any rate, there probably is some real effect to having the extra bat in a lineup. It takes a little longer to get the 27 outs the winning team needs in order to win. Some managers in the AL might also make mid-inning pitching changes a little more proactively, without the complication of the pitcher’s spot in the lineup. Remove extra-inning games, and there were 466 DH-involved games last season that stretched past three hours, and 459 without the DH that went at least that long. Five games where the DH was used lasted at least four hours without going to extra frames; only one non-DH game went that long without stretching past nine. Yes, in a typical game, the DH leads to a few extra minutes of playing time, on average. Of course, not all games are typical. Go back to the marathon games in the original numbers I listed: It’s actually more likely to end up stuck in a five-hour, 16-inning, slogging stalemate of a game when the DH is not in effect. That makes sense; there’s one fewer threat to untie the score every time through the order. Benches empty, relievers end up having to hit for themselves or be pinch-hit for by tomorrow’s starter, and rallies die, so stasis reigns. Which type of game is more obnoxious? Because they’re somewhat more common, I think people most want to eradicate the three-and-a-half-hour affair that ends 7-4, and during which they fall asleep before the end of the eighth inning. It’s interesting, though, to note that if your concern is overlong games, there’s an argument in either direction—for spreading the DH, or for holding it at bay. Is the DH just some guy who rides the bench all season? Is the DH even that good of a hitter? Is there a detriment to being a DH? Obviously, that’s just the threshold for an ‘average’ DH, so half of the league already fields worse hitters than that at the position. Still, it’s interesting to put things that way. In a full lineup of randomly selected hitters, the DH penalty takes one guy from the right side of the break-even line to the wrong side. *** Here’s what I want to add to what appears above: The DH is not being used inventively or imaginatively enough right now. For me, that shines through in both the number of regular DHs and the penalty they still suffer. More teams should, while keeping and using bat-first guys who fit best at DH, also get their other regular players off the field for a day more often by cycling them through the DH spot. Big-league position players don’t rest nearly often enough, and teams who have the DH at their disposal should be utilizing the extra space in their lineup to increase the rest they apportion to each of their players. One reason I favor the expansion of the rule is that it would stretch offensive talent thinner across the league, encouraging more innovation, and increasing the chances of someone doing something both more interesting and more optimal. That reason is a microcosm of the broader reason why I want the DH everywhere, really: It’s evolution, man. A DH in every lineup would mean fewer bad sacrifice bunts, better-utilized benches, fewer extraneous complications of decisions made by managers with regard to pitching changes, and fewer anticlimactic rallies, which often make the early innings of NL games feel longer, whether they really are or not. At any rate, I learned something from the exercise of answering these questions, and hope you did, too.
Matthew Trueblood is an author of Baseball Prospectus. Follow @MATrueblood
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"A DH in every lineup would mean fewer bad sacrifice bunts, better-utilized benches, fewer extraneous complications of decisions made by managers with regard to pitching changes, and fewer anticlimactic rallies....."
Lol, a lot of people like the NL the way it is with all the things you mention here.
One thing is obvious, the way the AL uses the DH is not as an exclusive bat-only guy. Despite their deficiency in the field each one of those guys has to be competent enough with the glove to play a position every once in awhile. Ideally to maximize production at the DH spot you build a strong enough roster of position players that allows some interchangeability, then have your prodigious bat-only guy as exclusive DH since you would never have to worry about putting that guy in the field. Reality is it's hard to do because (as you say) they need the DH spot to rotate players through occasionally.
The one effect an NL DH might have is simply allow more (but not many) opportunities for bat-only guys. How many guys with an amazing hit tool but nothing else fail to make "the show" because they are so one dimensional? Guys like that are always pushed to play........somewhere, usually 1B. I'd guess there are many who can sustain/surpass a .270 TAv who wash out because they are negative negative in all other parts of their game.
I don't know about this. A-rod and Papi are both "never play", and I think V-mart is on that list too. Their teams wish it weren't so, but with old and injury addled players it seems the hitting ability long outlasts the athleticism.
I'll guess that the number of players with an "amazing" hit tool who fail to make the show is approximately zero. There's always room for a big bat.